From Humble Beginnings to a Big Future

Our story goes back to a company called Immosis. Founded in 2016, Immosis started out as a VR development studio. Towards the end of 2017, Immosis became a VR agency and has since then served clients across training, education, gaming, and healthcare.

In 2018, the team appeared on a radio show to share their entrepreneurial journey with the world. One of the hosts, Rob Griffin, turned out to be a retired police officer of 12 years. After witnessing how immersive and realistic one of their VR demos was, he insisted that the team apply their expertise towards police training to help improve officer judgment and response times in high-risk situations.

Excited by the potential to positively impact public safety, the team shifted their focus to law enforcement. And thus, SURVIVR was born.

Today, we are proud to be working with a number of police departments in Texas, as well as the U.S. Air Force.

OUR TEAM

We're committed to delivering the best products for law enforcement. So we've recruited the perfect combination of technical, operations, and law enforcement expertise to do just that.

Brian Hoang

Brian, Chief Executive Officer, is a former co-founder of Immosis. He is experienced with building organizations and initiatives centered on emerging technologies and entrepreneurship.

Marwan Kodeih

Marwan, Chief Technology Officer, is a former co-founder of Immosis. He has 10 years of experience with building and managing VR, AR, app, web, and hardware applications.

Robert Griffin

Rob, Vice President of Sales, is a retired officer from Henderson, Nevada. During his 12 years in Henderson and Las Vegas, he was promoted to Detective and designed police training curriculum as a POST-certified instructor.

Darrell Fant

Darrell, Advisor, is the retired Director of Public Safety for the city of Highland Park, Texas after serving as an officer for 40 years. He currently serves as the President of the International Police Association, Texas Region 30. In addition, Darrell has served as an Executive Board Member of the North Texas Police Chiefs Association, the President of the FBI National Academy Association of Texas, a Director of the North Texas Crime Commission, and a Director of the North Texas InfraGard. Darrell also has backgrounds in fire departments, emergency medical services, private security, firearms instruction, and TCOLE-certified police instruction.

Frank Coppersmith

Frank, Advisor, is the Chief Executive Officer at Smarter Reality, a technology discovery and development company. In addition, he is the current Chairperson of the International Game Developers Association's Austin chapter. He was formerly the President at Capson Technology, Chief Operating Officer and Studio General Manager at GameSalad, and Vice President of Finance and Administration at Challenge Online Games (acquired by Zynga). As a former business and patent attorney, Frank also serves as Senior Legal Counsel to the Air Force Reserve Command.

Quoc Tran

Quoc, Advisor, is the Director of Engineering at Curie, a computer-vision startup that uses mobile cameras to make products discoverable and purchasable upon sight. He has built a strong knowledge of technical management and operations through his former roles as the Chief Technology Officer at Smarter Reality, the Director of Technology at GameSalad, a Gameplay Programmer at the Disney Interactive Media Group, and the Chairperson of the International Game Developers Association's Austin chapter.

Dr. Ryan McMahan

Dr. McMahan, Advisor, is an Associate Professor of Computer Science and Arts and Technology at The University of Texas at Dallas. He has authored numerous journal papers, conference papers, and the book "3D User Interfaces: Theory and Practice." He also received the National Science Foundation Faculty Early Career Development Award for his research and educational activities in VR, along with Google's Internet of Things Technology Research Award. Currently, Dr. McMahan directs the Future Immersive Virtual Environments Lab, which focuses on using immersive VR to promote effective learning and training.

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